package
{
	import flash.events.KeyboardEvent;
	import flash.events.MouseEvent;

	public interface IInputHandler
	{
		function onMouseMove(me:MouseEvent):void;
		function onMouseUp(me:MouseEvent):void;
		function onMouseDown(me:MouseEvent):void;
		function onMouseWheel(me:MouseEvent):void;
		function onKeyDown(ke:KeyboardEvent):void;
		function onKeyUp(ke:KeyboardEvent):void;
	}
}